Sunday, September 9, 2007

LINK TO FILEFRONT

heres the link to my unreal editor level on filefront!!
http://hosted.filefront.com/lsideris/

2 comments:

Anonymous said...
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Anonymous said...

1. From looking at the quotes of the clients, when I see the final work, I clearly can see how you have managed to abide by the quote "drives us to destination". and once in the level as the player, falling at the far bottom, you do feel discontent because there is nothing you can do, nowhere to go.
2. Your axonometrics are good and the detail of them helps to see that you have gone to a great deatail to show that your model follows that idea. Both drawings and the final model, work together very good so you get a clear message of the electoliquid aggregation.
3. The textures used also help with determining the meaning of the whole project. Eg. when you look down from the space and ramp, seeing the texture of the columns helps to see how far down they go and that there's nothing beyond that. I really like the texture used in the joining of the ramp and space, where, with the help of the blue light which is used very good, you get the feeling you are inside an aquarium.
4. The ramp completely joins all spaces. It takes you throughout the space from the outside space to the inside, although when you go at the bottom of the internal space where the ramp leads you, you cannot get back up. I am not sure what the destination is though the ramp does lead to two spaces, one outside and one inside.
5. The lighting used for the whole project is also good, at every part that you move to, you get a different view and feeling. There is good contrast between the areas you use a different coloured light with the ones with normal light and the dark areas.